a man in glasses looking to side

I’m Allan Tecson, a UI/UX designer who weaves user interfaces into harmonious experiences. My fascination with the fusion of design and technology began early, as I explored the endless possibilities of digital art and user experience.

Throughout my career, I’ve had the privilege of collaborating with diverse clients, from innovative startups to established brands seeking to revamp their digital presence. Each project has allowed me to refine my skills in crafting interfaces that seamlessly integrate form and function.

When I’m not immersed in the world of design, you’ll often find me delving into the realm of computer gaming, exploring virtual worlds and engaging in strategic gameplay that challenges and inspires me.

Process

Research and Planning

In the research phase, I thoroughly review the project requirements and scope, search for relevant competitors, and analyze their best practices. I then combine these insights with the project needs to set clear, achievable goals. This structured approach allows me to develop an informed strategy that leverages industry best practices while meeting the unique requirements of the project.

Design and Testing

During the design phase, wireframing creates low-fidelity sketches, prototyping builds interactive models for testing, and visual design focuses on color schemes and imagery. In the testing phase, usability tests gather feedback, iterations are made for improvements, and accessibility testing ensures inclusivity for users with disabilities.

Implementation to Post-Launch

During the implementation phase, I provide developers with design specifications and assets, collaborate closely to ensure accurate implementation, and conduct quality assurance testing. Post-launch, I focus on analytics, maintenance, and maintaining a feedback loop for continuous enhancement.

Work Experience